Newsgroups: rec.autos.simulators
Subject: Re: Another Nascar game???
From: netlarry@xhisx.com (Larry)
Date: Fri, 12 Feb 1999 15:14:07 -0500
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First, just hit enter to skip the drive-by, and other portions at the
start of the game....

Now, has anyone noticed that the setup for the demo has one of the worst
'pushes' you've ever experienced?

Especially for Charlotte, which is a track you tend to set up for as
loose so the throttle can help you wring it thru the corners.

Man, I run on NROS, then play this and end up smacking the wall every
time :)

-Larry

Don Hancock <sales@bcmco.com> wrote:

>     NasRev demo has been out for a while (http://www.nascarrevolution.com),
> it's MORE of an arcade game than sim, but it DOES allow a little more
> settings than a straight arcade game would.  There'll be custom setups,
> custom paint jobs 'n' such.  Looks BEAUTIFUL, but you're not TRULY your own
> car: you drive in the place of an existing Nascar driver (in the demo's case
> it's Dale E.).  Demo only allows you to race at Charlotte.  The grandstands
> have a tendancy to "pop up" as you round the corners, but watching the sun
> go down and the lights come on during the race is pretty cool.  The bumper
> cam view is AWESOME - VERY good sense of speed.  Alas, most of the other
> views give NO sense of speed (to me, anyway).  The play by play is better
> than only a spotter, but gets cheesy for the most part ("there's action all
> OVER the racetrack" comes out WAY too often).  Crowd noise is a plus, and
> you're informed at various parts of the track how your run is going.  Demo
> requires a P-233 and 3Dfx to run, you don't get to qualify (back of the
> pack) and have to wait thru the "drive by" of all the cars as they announce
> each driver (takes too long IMO), but it's worth looking at.  List price
> will be $49.95 ($50), but someone got a postcard from EA offering it for $35
> shipped.  That's the max _I'D_ pay for it...
