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From: pjgtech@cix.compulink.co.uk ("Peter Gagg")
Subject: Re: GPL realism & difficulty settings?
Message-ID: <F5K8JI.82u@cix.compulink.co.uk>
Organization: n/a
References: <369ca6d7.0@139.134.5.33>
Date: Thu, 14 Jan 1999 17:28:30 GMT
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Xref: news.jprc.com rec.autos.simulators:69369

In article <369ca6d7.0@139.134.5.33>, YenRobson@bigpond.com 
(YenRobson) wrote:

> What is the difference between the novice, intermediate, pro & 
> grand prix
> races? Is it only that the opposition are faster or more consistent?

Have you read the GP manual? "Four Wheel Drift" - page 87.
As you progress from novice upwards, races get longer, and damage to 
your car increases easier. The opposition times are determined by the 
gpl_ai.ini file in your gpl directory (which can be modified by 
editing the file).
 
> How are the realism settings different from each other? Obviously 
> no damage
> speaks for itself, but what is "novice damage"  supposed to mean?!

Have you read the GPL manual? "Four Wheel Drift" - page 23, headed 
"Whats the damage?"?

8-)

*Peter*   #:-)
