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Date: Wed, 02 Dec 1998 10:00:15 -0600
From: Robert Jordan <caster@altinet.net>
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Subject: Re: Viper racing replays problem
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Yeh i agree with the add on for tracks, This VIper racing could be a very good
engine
for all kinds of race games weither go carts,Dirt Track,Nascar,formula 1 type racing
games. The sliding and handling are superb and precise. Good luck in the future on
this product.

Paul Jones wrote:

> Hi Dave,
> It's very nice to have a developer answer questions on this forum, thank you.
> Also thanks for a truly wonderful game. My only other issue is to be able to
> save setups by file name so that it does not overwrite the previous save. Same
> goes for images and maybe replays though I've never managed to save one due to
> the mouse bounds problem. To have so few problems with a sim is unusual - I
> popped the disk in and away it went. No need to fool around with any windows
> settings, no crashes, no tinkering behind the scenes - excellent! And it's the
> best introduction to car setups I could imagine - even a dunderhead like me is
> beginning to get the hang of them. I could go on singing the praises of VR for
> many paragraphs.
> You know Viper Racing woud sell well in UK and Europe as well - I have a
> reciprocal (however you spell that!) arrangement with a guy in the US whereby I
> send him European sims and he sends me American ones. Shame we have to do this -
> it makes them pricey. Why not release worldwide at the same time?
> I'd love to see more tracks! Especially more road-type circuits (maybe real
> ones) - could you release these as a paid-for patch? I would buy it.
> You guys should make a full GT simulation with Mercs, Jags, Porsches and the
> rest. Viper has proved that you are more than capable of doing an excellent job.
>
> Thanks again,
> Paul
>
> Dave Broske wrote:
>
> > >  When I run Viper Racing (full version) in 1024x768, I can't get the
> > > mouse to move over to the right hand buttons in replays - it's limited
> > > to a square that's approximately 640x480 to the top left of the screen -
> > > it means I can't save races, hide the control panel etc. Also the replay
> > > doesn't seem to remember more than the last 3 or 4 laps of a race. I
> > > have dual 12Mb Voodoo2 in SLI and 128Mb RAM. Anyone any ideas of how to
> > > get round these problems?
> > > Thanks in advance,
> > > Paul
> >
> >     Good ones, Paul.
> >
> >     The replay mouse-bounds problem is definitely a bug in Viper Racing.  We
> > are putting together a patch to correct this and other issues, notably
> > mirror fov/size and modem play.
> >
> >     The small-replay-buffer problem was an oversight on our part as well.
> > The replay buffer consumes a fixed 2MB, regardless of the amount of memory
> > available.  This is a sufficient replay buffer for hot-lapping, but with 8
> > cars it is definitely too short.
> >
> >     I'll gladly accept more suggestions for "must-have" patch features at
> > root@mgiracing.com , but I must warn you that R. Garcia (the boss) is rather
> > conservative.  I can't make any guarantees.
> >
> >     Dave Broske
> >     MGI

