Newsgroups: rec.autos.simulators
Subject: Re: MS Force Feedback Wheel Question
From: netlarry@xhisx.com (Larry)
Date: Wed, 25 Nov 1998 14:53:38 -0500
Message-ID: <1dj216d.1yfws1x1etaejvN@[156.80.65.117]>
References: <4CP02.2249$o3.1091797@newse2.tampabay.rr.com> <1di59dq.1lcnq451go1fxrN@[10.158.57.13]> <7238bk$eea$1@news-2.news.gte.net> <1diflpk.1v0fctq1776k14N@[156.80.65.113]> <72pveq$hqd@news.dns.microsoft.com> <1disuqn.9fgym5fosjf6N@aln-65-92.jmb.bah.com> <3655E347.1672@cris.com> <1diw96a.1ebx5joa2doqkN@pm8-229.his.com> <73a7rs$ruc@sjx-ixn4.ix.netcom.com> <1dixuj5.1fd6u2nv1ttsuN@aln-65-112.jmb.bah.com> <365a15e8.0@corpcomm.newsfeeds.com>
User-Agent: MacSOUP/2.4b4 (unregistered)
NNTP-Posting-Host: 156.80.65.117
Organization: Heller Information Services
Lines: 14
X-Authenticated-User: mactech
Path: news.jprc.com!dca1-feed2.news.digex.net!dca1-hub1.news.digex.net!digex!howland.erols.net!news-xfer.newsread.com!netaxs.com!newsread.com!news4.his.com!netlarry
Xref: news.jprc.com rec.autos.simulators:59964

Only as far as DirectX (DirectInput) is concerned.  Only games that use
DirectX (DirectInput) work like this.

DOS games get their input in an entirely different manner.

-Larry

Daxe Rexford <daxe@nospam.snakefoot.com> wrote:

> If you get
> the Joystick or wheel or whatever installed in the Windows control panel
> Joystick applet, it will work in any and all Windows environments no matter
> if it is digital or analog.  Windows is catching the input and passing it to
> the game.
