Message-ID: <361ABBAA.19E7@trilobyte.net>
Date: Tue, 06 Oct 1998 18:54:02 -0600
From: Paul Tenhet <pqt2@trilobyte.net>
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Subject: Re: GPL Handling
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Jay Wolfe wrote:
> 
> michaels@thesolutioncenter.com wrote:
> 
> > Fact is that this is the best simulator that has been made for the PC market
> > (there might be others for other OS's but I doubt it). That said, it takes
> > skill. Further, it would help if you were competent in a real race car. Some
> > have said the game is too hard...how many of these folks have ever tried to
> > race? Or even just *driven* a race car? (there is a *big* difference) Driving
> > a race car at reasonable speeds *is* hard, and racing the thing is *very
> > hard*.
> >
> > The game is *not* too hard, it is realistic. For those that don't appreciate
> > it, go drive a brainless (no-real-skill-needed) game that you can drive using
> > the keyboard. This game is certainly not for everyone....but then again
> > neither is racing!
> >
> > Use the game to practice up on your car control skills, and remember if you
> > can't handle a *simulator* then don't try the stuff on the road/track!
> 
> this is horseshit! some of the goddam cars do not handle well in GPL - PERIOD. they
> ARE too twitchy and they ARE too unforgiving. this is a fact. open our eyes and
> notice all of the posts to this effect. i have done 100's of laps on this sim as
> well as other sims. i can handle a SIM car just fine. the GPL cars were DESIGNED to
> perform somewhat twitchy to simulate the real cars. this does not mean that they
> are perfect, does it? in the real world, why would anybody drive a ferrari all over
> the road if a lotus held a perfect driving line? not going to happen.
> "but lord jay, this is the most accurate blah blah blah..."  horseshit. IT IS NOT
> REAL!!!! it does not mimic a real race car. it tries to come close, but fails
> miserably in some respects.
> "but lord jay, i've driven a real race car and blah blah blah..."  horseshit. there
> wouldn't be a single real-world driver who would volunteer to drive some of these
> cars with the amount of spasticity in the handling the way it has been designed in
> the computer simulation. a 1/8" turn of the handle makes you swing to the complete
> opposite side of the track? c'mon, fellas. open your eyes. yes, GPL is much closer
> than other simulations at attempting to mimic the true driving feel, but it is NOT
> realistic. we will be scoffing at this sim in five years - hopefully.
> "gee, lord jay, maybe you should try one of those arcady-type games that blah blah
> blah..."  bite me. your "holier-than-thou" small-dick posturing is getting
> tiresome.
> 
> nutrasweet is simulated sugar, but i sure as hell can tell the difference.
> 
> INCOMING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Well Said!!! This is a great sim but some people are mistakenly(and
maybe on purpose)confusing difficulty with realism.  There are a few who
would like it to be almost impossible to drive as long as they could
master it and then be able to proclaim about how realistic it is. 
Anyway, it is a GREAT SIM that missed the mark slightly in a few areas. 
Let's enjoy it and quit comparing it to the real thing since I venture
to say that no one who has purchased this "GAME" has ever driven a '67
F1 car.  Hell half of you probably were not even born in '67--I was,
even had some seat time in the late '60's in a Formula V but I don't
have a clue how a F1 drove and don't pretent to.  Enjoy GPL for what it
is -A COMPUTER SIMULATION GAME.
