Message-ID: <361A0E42.6C9E12C8@one.net.au>
Date: Tue, 06 Oct 1998 22:34:11 +1000
From: "Ewan \"Bullseye\" Fleming" <efleming@one.net.au>
X-Mailer: Mozilla 4.04 [en] (Win95; I)
MIME-Version: 1.0
Newsgroups: rec.autos.simulators
Subject: Re: NFS3: The Problem Is The Tracks
References: <6vcqus$seu$1@newsource.ihug.co.nz>
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
NNTP-Posting-Host: modem58-goc-isp-1.one.net.au
Lines: 33
Path: news.jprc.com!dca1-feed2.news.digex.net!digex!news1.radix.net!outfeed1.news.cais.net!nntp.abs.net!news-peer.gip.net!news-hk.gip.net!news.gsl.net!gip.net!203.17.224.157.MISMATCH!pink.one.net.au!modem58-goc-isp-1.one.net.au
Xref: news.jprc.com rec.autos.simulators:46941

Serious?  I thought there was a huge lack of straights on the tracks.  I haven't
found anywhere to go full speed yet.

I agree with you on the tourney though, I get rain, weather, mirrored and
reverse 9/10 times.

Mike Edmonds wrote:

>     I own NFSSE, NFS2SE and NFS3. I enjoyed the first  two immensly, but I
> have found it hard to get into NFS3 as the tracks are more designed with the
> pursuit mode in mind. The are too straight, although they do circuit around.
> It takes the thrills of racing away when all you can do is drag off your
> competitors rather than out break them into corners etc.
>
>     Also I've found that, when I do the tournament mode there is an annoying
> amount of night races. Although the SFX are good, it really sux when you are
> kaning through the desert and all of a sudden a rock face appears from the
> darkness right infront of you!!!
>
>     By the way, here in NZ we get the Australasian version of the game,
> which "exclusively" includes the HSV Clubsport GTS and the Ford Falcon GT.
> Do any other regional versions have exclusive cars?



--
Ewan "Bullseye" Fleming
ICQ 6336582
efleming@one.net.au
universe@gameznet.com
http://www.gameznet.com/universe


