Cheat-Proof Playout for Centralized and Peer-to-Peer Gaming. Nathaniel E. Baughman, Marc Liberatore, and Brian Neil Levine. IEEE/ACM Transactions on Networking, 15(1):1--13, February 2007. Keywords: security; gaming; peer-to-peer; Journal Paper; [bibtex] [PDF] [link]
Supporting P2P Gaming When Players Have Heterogeneous Resources. Aaron St. John and Brian Neil Levine. In Proc. ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV), pages 1--6, June 2005. Keywords: peer-to-peer; gaming; [bibtex] [PDF] [link]
Cheat-Proof Playout for Centralized and Distributed Online Games. Nathaniel E. Baughman and Brian Neil Levine. In Proc. IEEE Infocom, pages 104--113, April 2001. Keywords: peer-to-peer; gaming; security; [bibtex] [PDF] [link]